The player could also reopen the door as they are nearing the end of the night, should they need the power to last just a little bit longer before Freddy arrives.Īnother strategy that can help on Night 2 and above is to leave the camera on the Pirate Cove video feed - which renders Foxy inactive - and to occasionally check the Hall Lights to make sure Chica and Bonnie aren't there. The player must take into account the fact that Bonnie could possibly jam the left door as early as 1AM should he get inside the Office. It will be necessary to account for the power loss and wait until later before closing the door. happens to choose a long cycle kill but this is not guaranteed. It is possible for Freddy to be lenient if the A.I. The first knock drains 1% of the power, and the second drains an instant 6% of the power, meaning that 6 AM might not come before the power runs out. This strategy can work for this night too, but it is a bit more difficult to execute, as Foxy is more aggressive and can knock twice on the door in one night. He does have a slight chance to activate on this night but it's very unlikely. This is the final night where Freddy Fazbear does not attack unless the player lets the power run out. Aside from a notably quicker activation time, Bonnie and Chica are essentially the same as they were in Night 1.